![]() ![]() The pandemic is buckling the real estate industry. The experience recreates and augments the sound, excitement, and camaraderie of a concert. Throw on VR headset and enjoy performances by Tinashe, T-Pain, and John Legend. “The show must go beyond” is the thoughtful slogan of Wave, an immersive platform that transforms artists into digital avatars so we may enjoy a performance in a virtual world. VR and AR offered alternatives for entertainment consumption beyond video on demand. In-person live music performances and movie theater shows remain temporarily suspended as an entertainment option. The national COVID-19 lockdowns present a challenge to the entertainment industry and fans. ![]() CampusTours, YouVisit, Chicago HBCU Alumni Alliance, YoUniversity, and CampusReel are additional resources that offer VR tours, interactive maps, photos, videos, and current student testimonials. Their virtual visits give them the means to compare universities and find for a good “fit.”Īs a silver lining, VR also saves the time and cost of a college visit tour de force. They can also learn about degree options, where to apply for financial aid, and what extracurricular clubs thrive on campus. They can visit dorms, gyms, and cafeterias. Prospective students familiarize themselves with various aspects of students’ life. VR may not replace a friendly student-led tour of campus however, it is presently a viable alternative.įor example, GEAR UP VR for North Carolina provides tours of 16 colleges statewide. Amidst COVID-19, rising high school seniors are “visiting” colleges without leaving the couch. Today’s high school students use university mobile apps, offering in-app VR experiences, to research campus culture and coursework. As the first real “digital-native” generation, 79% of Gen Z users are comfortable with VR. GenZ is turning to VR to inform college scouting. The platform is usable with a VR headset and controllers, or, a laptop computer camera.Īs the cost of VR headsets continues to drop and long-term opportunities to work from home grow, this virtual office is likely to remain popular. Many companies - large and small - understand the value of Spatial’s technology during COVID-19. The goal is to help users connect in a way that better represents real life. With Spatial, two-dimensional meetings are in 3D. Recently, Zoom reached 200 million daily participants (paid and free) up from 10 million in December. ![]() From the onset of the COVID-19 outbreak in the United States, Spatial is enlivening work from home with a VR and augmented reality (AR) experience.Īs video conferencing skyrockets, people working from home lament using a two-dimensional screen as a replacement for in-person meetings. Considering the unique opportunities and benefits VR offers during this pandemic, let’s take a look at five industries that leveraged VR to facilitate connectivity.Īs a result of the COVID-19 pandemic, 88% of organizations encouraged or required their employees to work from home. Leaders in business, education, entertainment, real estate, and mental health extol the value of VR as a highly-interactive and physical-virtual connection. Technological developments are changing the ways people experience physical and virtual environments in COVID-19. ![]()
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